The Project Enviroment
The project enviromnet is where you can interact with your building and its digital twin.
If you click ‘Open’ on a project or click on a project pin, you are taken into that project’s environment. This is where you can manage your day-to-day activities on the project and is where you will spend the majority of your time while managing your project.

Upon initial access to your project, it may take up to 10 seconds to fully load the model into the 3D view. However, subsequent load times will be significantly quicker due to caching. Please note that the model's loading speed is also influenced by the complexity of the project and the speed of your internet connection.
The User Interface

The 3D View
This is the main 3D view where you can navigate and interact with your building model (see section Section xxxxx).
The View Toolbar
Tools to interact with the 3D view, such as section and dimension tools.
Main Menu
Here you can access the various features of Twinview, depending upon your package subscription level.
Top Bar
This shows any notifications and allows you to edit your profile as well as log out of Twinview.
Information Palette
The information palette contains various tabs, such as Data, Views,Options and Models. The data tab changes to show data on any object that you select in the 3D view.
The Information Pallet
The information pallet is where useful information is displayed along with itema that are useful for general day to day management of your project.
Data Tab
The Data Tab shows the information about the object or assets you currently have selected. if you have no object or asset selected them the data shown in this panel is project data.
Views Tab
The Views Tab shows any saved views in the project. Clicking on the eye icon next to each view will teleport you to that view, and clicking on the image or information will open the view settings to allow you to edit the view.
Options Tab
The Option Tab shows the design options in your project, as well as the ability to create new design options or edit existing ones.
Models Tab
The models Tab is where you can see the models that are loaded into your project as well as their status. Clicking on the light bulb icon will toggle the model on or off temporarily.
The View Toolbar
The view toolbar contains useful tools that allow you to interact with the 3D model and adjust various settings related to the 3D view.
Orbit Constraints Button
This button allows you to toggle the orbit constraints between orbit and Free Orbit. Generally for typical building projects and standard navigation you should leave this set to 'Orbit'.

Pan Button
Clicking this button allows you to pan the 3D view, the same as pressing and holding the middle mouse button. this button is useful for when working from laptops without a mouse, or multi touch trackpad.

Zoom Button
Clicking this button allows you to zoom in and out on the the 3D view, the same as pressing and scrolling the middle mouse button. this button is useful for when working from laptops without a mouse, or multi touch trackpad.

First Person Button
The first person button enables 'First person mode' that allows you to walk around the building in forst person view similar to computer game style navigation. This button toggles between standard navigation and first person navigation.

Camera Interactions button
The camera interactions button opens up the options to adjust the camera settings, such as the Field of View, Focal Length and Roll. generally these settings are managed automatically, however you can adjust as needed if you want to achieve a particular view or look.

The Measure tool
The measure tool opens up various options that allow you to take measurements in the 3D model. See section 'Creating a dimension In Twinview' section for how to use these tools.

Sectioning Analysis Tool
The section analysis tool allows you to cut temporary sections through your 3D model. You can cut using a plane or a section box. See section XXXXX on how to use these tools.

Explode Tool
Blows your model up temporarily. We not sure of the usefulness of this tool, but is it cool! You could make a case i suppose that his tool allows you to explode a densely packed 3D model, allowing easier visibility of objects and assets.

Model Browser
Opens up the model browser popup allowing you to search, and mass select objects or systems using the models inbuilt data structure. See section xxxx for details.

3D View Settings
This button allows you to change the default 3D viewer settings. You can adjust the appearance settings, navigation and lighting settings. These are a user setting and the changes are only seen by you.

Full Screen View
Expands the 3D view to full screen model. Press 'esc' to return to normal.

Translate Tool (Move tool)
This tool is used to temporarily move objects or assets in the 3D view. Can be used to permintly move objects or assets when used in conjunction with the 'Design Options Tool'.

Rotate Tool
Similar to the translate (move) tool, this tool is used to temporarily rotate objects or assets in the 3D view. Can be used to permintley rotate objects or assets when used in conjunction with the 'Design Option Tool'.

Reset Tool
This tool is used to reset the 3D view back the the default home view. This has the same functionality as the home button on the view cube.

Viewer Settings
The viewer Settings tool allows you to adjust some of the Twiview 3D viewer settings such as refine the visual appearance of the view but also set some default input settings such as mouse zoom speed/direction, file units,
The Viewer setting are persistant between projects and saved in your browser local cache. This means that any changes you make will apply across all projects for the browser you are using.
If you want to reset the setting back to default by clicking the 'Restore all default settings' button at the bottom of the modal window.

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